CppCon 2025 Lightning Talk - Catching Performance Issues at Compile Time
CppCon 2025 Lightning Talk - Catching Performance Issues at Compile Time
Summary
In this lightning talk I go through an issue that we had on Sea of Thieves that was caused by a predicate that took its arguments by value. Then talk about what we did to prevent this ever happening again!
This topic was covered in my ACCU 2025 talk, but I thought it would make a pretty good stand alone lightning talk